107 cards found.

Mischievous Quanar

Creature Beast   3 / 3   {4}{U} (5)

{3}{U}{U}: Turn Mischievous Quanar face down.
Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.



Color Identity: U,Blue
Printings:
The List (Rare)

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Monstrify

Sorcery {3}{G} (4)

Target creature gets +4/+4 until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Gackt came to regret keeping his pet toads on his head.



Color Identity: G,Green
Printings:
Eventide (Common)

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Mortician Beetle

Creature Insect   1 / 1   {B} (1)

Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
To the soldier, war is famine; to the scavenger, a feast.



Color Identity: B,Black
Printings:
Rise of the Eldrazi (Rare)

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Offalsnout

Creature Elemental   2 / 2   {2}{B} (3)

Flash
When Offalsnout leaves the battlefield, exile target card from a graveyard.
Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)



Color Identity: B,Black
Printings:
Morningtide (Uncommon)

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Ominous Sphinx

Creature Sphinx   4 / 4   {3}{U}{U} (5)

Flying
Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
The sphinxes began to speak only after the Second Sun aligned. They whispered dire warnings, though no one listened.



Color Identity: U,Blue
Printings:
Hour of Devastation (Uncommon)

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Oran-Rief Recluse

Creature Spider   1 / 3   {2}{G} (3)

Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
Reach (This creature can block creatures with flying.)
When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.



Color Identity: G,Green
Printings:
Zendikar (Common)

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Plains

Basic Land Plains   (0)

({t}: Add {W}.)



Color Identity: White
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Korean

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Pyreheart Wolf

Creature Wolf   1 / 1   {2}{R} (3)

Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)



Color Identity: R,Red
Printings:
Dark Ascension (Uncommon)

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Rampaging Brontodon

Creature Dinosaur   7 / 7   {5}{G}{G} (0)

Trample
Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control.



Color Identity: G,Green
Printings:
Treasure Chest (Rare)

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Read the Bones

Sorcery {2}{B} (3)

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)



Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Salvager of Secrets

Creature Merfolk Wizard   2 / 2   {3}{U}{U} (5)

When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
The greatest treasure of the deep is an echo from above.



Color Identity: U,Blue
Printings:
Core Set 2019 (Common)

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Sandstone Warrior

Creature Human Soldier Warrior   1 / 3   {2}{R}{R} (4)

First strike (This creature deals combat damage before creatures without first strike.)
{R}: Sandstone Warrior gets +1/+0 until end of turn.



Color Identity: R,Red
Printings:
Ninth Edition (Common)

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Sanity Grinding

Sorcery {U}{U}{U} (3)

Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.



Color Identity: U,Blue
Printings:
Eventide (Rare)

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Seachrome Coast

Land (0)

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
{t}: Add {W} or {U}.
Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope.



Color Identity: White,Blue
Printings:
Scars of Mirrodin (Rare)

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Somnomancer

Creature Kithkin Wizard   2 / 1   {1}{W/U} (2)

When Somnomancer enters the battlefield, you may tap target creature.
"Are you tired? You look tired."



Color Identity: U,W,White,Blue
Printings:
Shadowmoor (Common)

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Song of the Dryads

Enchantment Aura   {2}{G} (3)

Enchant permanent
Enchanted permanent is a colorless Forest land.
Few who encounter the strange, human-like grove leave once the lilting chorus of the dryads reaches their ears.



Color Identity: G,Green
Printings:
Commander 2014 (Rare)

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Sporecap Spider

Creature Spider   1 / 5   {2}{G} (3)

Reach



Color Identity: G,Green
Printings:
Throne of Eldraine (Common)

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Squall Line

Instant {X}{G}{G} (2)

Squall Line deals X damage to each creature with flying and each player.
The constant shifting of Dominaria's shredded timeline played havoc with its atmosphere, combining savage electrical storms from ages past.



Color Identity: G,Green
Printings:
Time Spiral (Rare)

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Stoneshock Giant

Creature Giant   5 / 4   {3}{R}{R} (5)

{6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.



Color Identity: R,Red

Sun-Crested Pterodon

Creature Dinosaur   2 / 5   {4}{W} (5)

Flying
Sun-Crested Pterodon has vigilance as long as you control another Dinosaur.
"Pterodons tolerate no intrusion into their skies. Even the clouds must ask permission."
—Mahuiz, Sun Empire archer



Color Identity: W,White
Printings:
Rivals of Ixalan (Common)

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No results found.
Bummer

107 cards found.